I'm working on a new demo for "real-displacement-textures" shop: www.rd-textures.com This time with a little help from my freind Steve Yasin / artdirector. Steve came up with a concept and a basemodel of a trashtruck. "Let's pimp this truck" So, after some sleepless nights, this is it for the moment: I used RD-Textures for the sidewalls (scanned material: Containerwall-01) and some rust-parts - showing that my main product (RD-Textures) is also working for such models. Of course the floor is…